Bio
Hello, my name is Alex. I am a seasoned Unity developer with a focus and keen interest in graphics programming. I have plenty of experience with different platforms (PC, iOS, Android) and different aspects of Unity development (AR, architecture, controls, UI, graphics, shaders, effects, server-client interaction, procedural mesh generation). I am apt at in-depth work with graphical tools used both straightforwardly and unconventionally. E.g., last project I worked on used raytracing shaders to sample various 3d model properties and procedurally recreate its textures. I would be glad to make your team stronger with my skills and expertise.
Role
Unity graphics & tech developer
Location
remote