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BRYANDEDEUR

@bryandedeur

Researcher / Software Engineer / Inde Game Developer

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About

I come equipped with 6 years experience working on various software engineering projects. I have spent a significant amount of time behind Game Engines (Roblox, Unity, Unreal Engine) as well as utilizing multiple industry standard languages (Python, C++, C#, Lua), libraries and project management tools (Git, Jira, Trello, Notion). I'm also equipped with college level teaching experience which has impacted my communication skills. In recent years I have published two papers regarding combinatorial optimization using a metaheuristic genetic algorithm. In 2021 I earned Computer Science and Engineering Bachelors Degree, with a focus on Digital Interactive Games. Currently I’m pursuing my Masters of Science focusing on VR, AI, Optimization and Adaptive Training.

Researcher / Software Engineer / Inde Game Developer
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