Bio
Hello! My name is Yuriy and I am a 3D Artist. I am really interested in working in web3.0 because I tend to believe that it is the future of humanity. Starting from working as interior designer I became a 3D Artist in gamedev studio. All my childhood I was passionate about video games that’s why I tried my hand in 3D sphere. Also, I'm a big fan of forms and shapes of industrial design. It turned into a passion of hard-surface modelling. Soft I use: Blender - Hard-Surface modelling - HighPoly\LowPoly modelling - UV unwrapping - Motion and product design - Knowledge of studio lighting - Basic animation - Creating game-ready assets Substance Painter - Texturing using masks and generators - Baking - Creating PBR-materials Maya - Basic knowledge and modelling Marmoset - Baking and rendering ZBrush - Hard-surface highpoly modelling