Responsibilities
- Execute high-level research in computer graphics, HCI, or ML to solve simulation challenges.
- Develop intuitive workflows for garment construction that bridge the gap between 2D and 3D.
- Convert theoretical discoveries into optimized, production-ready code with our engineering teams.
- Identify and resolve architectural bottlenecks to maintain the performance of the core engine.
- Manage collaborative projects with external partners to integrate emerging tech into our roadmap.
Basic qualifications
- PhD or Master’s in Computer Science, Physics, Mathematics, or a related field.
- 3+ years of R&D experience in graphics, physics simulation, or machine learning.
- Advanced C++ skills with experience in version control and automated testing.
- Ability to effectively communicate research findings to cross-functional teams.
- Background in discrete geometry, numerical methods, structural mechanics, rendering, or HCI/UX.
- Record of impactful publications at venues like SIGGRAPH, CVPR, UIST, or Eurographics.
- High-level proficiency in GPU programming and APIs like CUDA, Metal, or WebGPU.
- Portfolio of patents, research grants, or recognized fellowships in computer graphics.
- Practical knowledge of computational fabrication, textile mechanics, or garment construction.
- Self-driven, proactive approach to solving complex problems and delivering results.
Benefits
- Permanent full-time contract within a modern, international work environment
- A culture that maintains a startup heart, offering genuine room for professional growth and creative input
- Private health insurance and monthly transportation support.
Tags & focus areas
Used for matching and alerts on DevFound Fulltime Ai